#pragma once
#include "RenderWindow.h"
#include "Input/Keyboard.h"
#include "Input/Mouse.h"
#include "Graphics/Graphics.h"

class WindowContainer
{
public:
	LRESULT WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
protected:
	RenderWindow render_window;
    Keyboard keyboard;
    Mouse mouse;
    Graphics gfx;

private:

};